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Blue Healing O/C
#11
*hugs farnk with healing feelings*
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#12
+1 too this
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#13
This is currently in testing. It will work like this.

3 players in a scenario:

Player "BH" - blue healer.
Player "A" - is friends with the blue healer, and is being healed by them.
Player "B" - is fighting honorably.
Players A and B are in a guild war.

Scenario 1:
  • Player A and B are at the graveyard fighting. Player BH comes along and casts a heal, buff, cure (anything beneficial) on player A.
  • Player BH will now be flagged orange to the entire guild of B.
  • Player B, however, is still blue to player BH, as Player B has chosen not to involve himself with attacking B yet. At this point the enemy flag only works 1 way.
  • If Player B, or anyone in Player B's guild comes along and decides to attack BH, then the entire guild of player B will now become flagged orange to Player BH. They are now essentially part of the guild war against B's guild.
Scenario 2:
  • Player A and B have not engaged in combat. Player BH casts a bless and heal on Player A before the fight begins. 
  • Player B attacks Player A (or vice versa).
  • Player BH is not flagged to the guild of Player B because players A and B were not in combat at the time of healing.
All special flags wear off 2 minutes after the last beneficial or harmful action.

I will be working a toggle able "noto query" gump into the mix so that players do not accidentally heal players in guild wars. It will be easy to turn this off permanently.
[Image: jack-sig.png]
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#14
I like that idea.. can it be abit longer then 2 mins maybe like 10 mins?
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#15
Sounds wonderful. A+ work Jack.
*Cr3w*  *WAR US*                  ┌∩┐(◣_◢)┌∩┐                    *Cr3w*  *WAR US*
[Image: coFgqHB.gif]
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#16
(12-30-2015, 07:54 AM)Azeroth Wrote: I like that idea.. can it be abit longer then 2 mins maybe like 10 mins?

As long as the blue healer or guild has engaged in combat with each other in the last 2 minutes, they will continue to be flagged to each other.
[Image: jack-sig.png]
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#17
Alright so pretty much like if they want to keep fighting then they will stay OJ Smile sweet nice work!
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#18
+1

Out of curiosity, have you guys seen a real problem with blue healing??
[Image: Jto3mRU.png]
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#19
Not really, but it's a good system... It'll start happening and be annoying to have to take counts.



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#20
(12-30-2015, 04:02 PM)Abyz Wrote: Not really, but it's a good system... It'll start happening and be annoying to have to take counts.

I been had been bodying hoez since day 1 doe.
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