Detect Hidden: Difference between revisions
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Created page with "Can be used to detect hidden players or traps. Gives a small bonus to lockpicking. Detect hidden on players uses the following mechanics: - Your detect hidden will be compa..." |
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- Detect hidden will work with a larger area over effect, the higher the skill is. | - Detect hidden will work with a larger area over effect, the higher the skill is. | ||
[[Category:Skills]] | |||
[[File:https://uolostlands.com/wiki/skins/common/images/Bone_Armor_Tunic.png]] | |||
Latest revision as of 21:35, 9 February 2023
Can be used to detect hidden players or traps. Gives a small bonus to lockpicking.
Detect hidden on players uses the following mechanics:
- Your detect hidden will be compared with your opponent’s hiding skill. If the two skills match, for example both players have 100.0 in their respective skills, this will give you a 50% chance to reveal. This also means a player with 0 hiding can be detected by someone with 0 detect hidden.
- Detect hidden will work with a larger area over effect, the higher the skill is.
File:Https://uolostlands.com/wiki/skins/common/images/Bone Armor Tunic.png